AI Insights · Timothy · January 2022
Top 5 Miner Games on iOS in Oceania: Q4 2021 Performance
In Q4 2021, the top miner games on iOS in Oceania showed varied trends in weekly downloads, revenue, and active users, with notable performances by Idle Miner Tycoon and Gold and Goblins.
In the fourth quarter of 2021, the top miner games on the iOS platform in Oceania displayed interesting trends in their weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed view of the performance of these popular games.
Idle Miner Tycoon: Money Games experienced a fluctuating revenue trend, peaking at around $10.1K in the week of November 22. Weekly downloads saw a decline from 6.3K in early October to 1.4K in early December, before slightly rising to 2.7K by the end of December. The game maintained a relatively stable active user base, starting at 98.5K and ending the quarter at approximately 80.8K.
Gold and Goblins: Idle Games saw significant revenue peaks, particularly in the weeks of October 25 and December 27, with earnings of $8.2K and $8.4K, respectively. Downloads spiked dramatically in early November, reaching over 10K, but later settled to around 1.6K by the end of the quarter. Active users followed a similar pattern, peaking at 15.9K in early November and then stabilizing around 6K in late December.
Diggy's Adventure: Pipe Games showed consistent revenue, with notable peaks in mid-October and late December, reaching approximately $5.7K and $5K, respectively. Downloads saw a modest increase, particularly in the week of November 29, reaching 803. Active users remained relatively stable, fluctuating slightly but ending the quarter at around 2.7K.
Stone Miner had a strong start in terms of downloads, with a peak of 26.7K in late September, but this number gradually decreased to 4.7K by the end of December. Revenue also showed a downward trend, starting at $2.5K and ending at $1.2K. Active users followed a similar pattern, decreasing from 44.6K to about 10.9K over the quarter.
Coal Mining Inc. had a more subdued performance, with revenue peaking at $1.9K in late September and then gradually declining to $219 by the end of December. Downloads started at 6.2K and decreased to 711 in the last week of December. The active user base saw a steady decline from 8.4K to around 2K throughout the quarter.
For more detailed insights and data on these games, visit Sensor Tower.